![]() So we shouldn't be hinted at and gleamed at too much if we don't want to, and it won't feel like looking through a Big Daddy's helmet on our big monitors.Ģ. Immediately rummaging through the options menu, as is my wont, I spotted these alterable features: The colourfulness, stylisation and setting made it a very pleasant sight for jaded eyes nonetheless, and there's a density of small details that will likely make many developers deeply envious. I was playing on PC, with a keyboard and mouse, and found little to complain of even if this could not be said to be the highest tech of games. Before we begin proper, let us talk of matters technical. I will avoid all spoilers as regards to the events of the plot, but please be advised that I do talk in detail about the setting, its population and its backstory as presented by these initial hours of the game.ġ. It has given me much to think upon, a few examples of which I shall share with you below. ![]() Alas, I hate aubergine) and I was part of a gaggle of journalists, I was not guided or observed during my playthrough, so I approached it at my own leisure and pack-rat pace. While this was at a publisher-held event (disclaimer - I ate some free salt and vinegar flavoured Hula Hoops and a small bowl of Moroccan tagine. Earlier this week, I played around four hours of BioShock: Infinite, which is due for release next March.
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